Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player.
PC Controls
- Share Tweet Share Share Email Comments For more than a decade and a half, the Heroes of Might & Magic series has offered players the chance to adventure through fantastical worlds while training.
- Might and Magic 6: The Mandate of Heaven screenshots: For those who have experienced the delight of playing TSR's original Dungeons and Dragons fantasy role-playing game, Might and Magic VI comes closest to reproducing that kind of a gaming atmosphere on the PC.
- Might & Magic Heroes VI - SKIDROW. The Complete Edition includes the critically acclaimed Might & Magic Heroes VI, two original Adventure Packs and the Standalone Expansion featuring the Dark-Elf Dungeon faction.Take the lead in an epic story of Angels plotting to end - once and for all - an unfinished war with their ancient rivals, the Faceless.
Keyboard Controls
Escape: Access Game Options / Exit window
Tab: Cycles Character Selection
Q: Access quest sub-screen
A: Attack, Shoot arrows, Pass on turn
Z: Quick reference
C: Cast new spell
S: Cast readied spell, if no spell is selected, this key functions as “A”
R: Rest
T: Time / Calender
Spacebar: Search Body, chest, crate, or object. Activate objects
N: Autonotes
M: Map Book
X: Jump
Arrows: Movement
Shift + Arrow: Run (or walk if Always run is selected)
Ctrl + Side Arrows: Sidestep (Strafe)
Page Down Key: Look Up
End Key: Center Viewpoint
Delete Key: Look Down
—The following three buttons can only be used if the fly spell is activated.
Page Up Key: Fly Up
Home Key: Land (Fall)
Insert Key: Fly Down
Enter: Enter turn based mode or real time mode
Might And Magic 6 Maps
+ and -: Zoom in/out in the automap.
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1-4: Select / View character 1-4
5-6: Select / Speak with NPC 1-2
F4: Full Screen / Windows toggle